Mostrando entradas con la etiqueta Juegos. Mostrar todas las entradas
Mostrando entradas con la etiqueta Juegos. Mostrar todas las entradas

lunes, 16 de abril de 2018



Alien vs. Predator (エイリアンVSプレデター) is a beat 'em up video game developed and released by Capcom for the CPS-2 arcade game system in 1994. In the game, the players take control of up to three out of four human and Predator characters in a battle against the Alien hordes and rogue human soldiers. The game was very well received by the public and by media publications, becoming a classic title for many fans of the beat 'em up genre, but was never ported to any home system.
Alien vs. Predator uses a control setup with an eight-directional joystick and three buttons: one to attack, one to jump, and one to shoot. The default cabinet for the game allows as many as three players to play simultaneously, although some smaller cabinets only accommodate two players. Four characters are available for the players' use: two cyborg soldiers, Dutch Schaefer and Linn Kurosawa; and two Predators, a Hunter and a Warrior.
Three of the four characters are equipped with a melee weapon: a katana for Linn, a bladed naginata staff for the Hunter, and an extendable-retractable spear/staff for the Warrior. Dutch has no such weapon, but can hit enemies with his cybernetic arm; in addition, he can hold and swing any melee weapon dropped by another character, instead of throwing it as the other playable characters do.
Each character is also equipped with a projectile weapon for ranged attacks. Linn uses a rapid-firing handgun, Dutch has a smart gun in his cybernetic arm, and the Predators both use shoulder-mounted energy weapons. Ammunition is represented by a meter near the bottom of the screen; when the meter is depleted, the character is unable to fire until it refills. Linn's ammunition refills fastest and allows the most shots, but she is completely defenseless while she reloads. Dutch and the Predators can move and fight while waiting for their ammunition to refill, and unlike Linn's pistol, their meters will gradually refill when not firing.





jueves, 8 de septiembre de 2016


The King Of Fighters '99 es el sexto videojuego de la saga The King of Fighters. Introduce nuevos elementos como el Striker Match y Counter Mode, e incrementa la cantidad de personajes por equipo de tres a cuatro. El juego es la primera parte de la trilogia de NESTS el que implica a una organización oculta que planea dominar el mundo, esta parte introduce el concepto de los clones de Kyō Kusanagi y K', que sería el personaje principal de la historia.

Personajes

  • En esta entrega aparecen varios personajes, a la vez que se reducen el número de equipos:

Hero Team

Fatal Fury Team

Art of Fighting Team

Ikari Warriors

Psycho Soldiers

Women Team

Korea Team

Personajes sin Equipo








Nota: para correr el ROM correctamente necesitan el emulador MAME así como también de la BIOS de Neo Geo.


martes, 15 de abril de 2014



Pokémon HeartGold Version and SoulSilver Version (ポケットモンスター ハートゴールド&ソウルシルバー Poketto Monsutā Hātogōrudo & Sōrushirubā?, "Pocket Monsters: HeartGold & SoulSilver) are enhanced remakes of the 1999 video games Pokémon Gold andSilver. The games are part of the Pokémon series of role-playing video games, and were developed by Game Freak and published by Nintendo for the Nintendo DS. First released in Japan on September 12, 2009, the games were later released to North America, Australia, and Europe during March 2010.
HeartGold and SoulSilver take place in the Johto region of the franchise's fictional universe, which features special creatures called Pokémon. The basic goal of the game is to become the best Pokémon trainer in the Johto and Kanto regions, which is done by raising and cataloging Pokémon and defeating other trainers. The games are bundled with a peripheral called the Pokéwalker, a pedometerresembling a Poké Ball which can connect to the Nintendo DS game card via infrared signals.
Game director Shigeki Morimoto aimed to respect the feelings of those who played the previous games, while also ensuring that it felt like a new game to those that were introduced to the series in more recent years. Reception to the games was highly positive, with the two being amongst the highest rated DS games of all time on Metacritic. As of March 2013, the games' combined sales have reached 12.67 million, putting the titles amongst the best selling Nintendo DS games.




ENLACE RESUBIDO




Earthworm Jim is a run and gun platform video game featuring an earthworm named Jim in a robotic suit who battles evil. Created byDoug TenNapel and designed by David Perry, the game was developed by Shiny Entertainment and Playmates Interactive Entertainment. It was released for the Sega Genesis in 1994, and subsequently ported to a number of other video game consoles

The game plays as a 2D sidescrolling platformer with elements of a run and gun game as well. The player controls Jim and must maneuver him through the level while avoiding obstacles and enemies. The player can use Jim's gun as a method of shooting enemies, or his head as a whip for whipping enemies. The whip move also allows the player to grab hold of, and swing from, certain hooks in the game. Some levels have additional requirements beyond merely getting to the end of the level.

Special edition

A "Special Edition" of the game was released for the Sega Genesis add-on, the Sega CD, and Windows 95. It was based off the Genesis version, contained all of its levels, plus some extended section to the levels and a single completely new level, titled "Big Bruty", a new remixed CD audio soundtrack, as well as around 1,000 more frames of in-game animation.These versions were also the only ones to contain alternate endings when winning on the "Easy" or "Hard" difficulties, in which a narrator rambles on about many (false) facts about worms or congratulates the player in a similar absurd manner respectively.
Another special edition of the game was released exclusively through the Sega Channel, a subscription game service for the Sega Genesis, for a contest dubbed The Great Earthworm Jim Race. This version included a secret room which, when reached by the first 200 players, would display a password and a toll-free telephone number. Those that called the number were awarded special prizes.








martes, 2 de abril de 2013



Do DonPachi II (怒首領蜂-蜂暴) is a manic shooter released in 2001. If you're not familiar with Cave's line of shmups, you're missing out on a chunk of the modern manic shmup scene as it should be experienced, with your heart pounding your chest and your fist pounding something near you when you die. Donpachi and DoDonpachi are both Cave titles and somehow IGS attained the rights for DoDonPachi II

Localization features

The game supports Chinese, Japanese, English and Korean languages. The interface language depends on the protection chip inside the game cartridge, which provides region information. In addition, the game's title, stage names and boss names are also altered depending on the region.

Soundtrack

A soundtrack for first 2 DoDonPachi games was released by Scitron Digital Content.





Controles


TECLADO:

PLAYER 1 (SI TIENES JOYSTICK LO RECONOCE AUTOMATICO)
FLECHAS: MOVERSE
BOTON 1: CTRL
BOTON 2: ALT
BOTON 3: BARRA ESPACIO
BOTON 4: SHIFT
BOTON 5: Z
BOTON 6: X
5: METER FICHA PLAYER 1
1: START PLAYER 1
TAB: VENTANA CONFIGURACION

PLAYER 2 (SI TIENES JOYSTICK LO RECONOCE AUTOMATICO)
ARRIBA: R
ABAJO: F
IZQUIERDA: D
DERECHA: G
BOTON 1: A
BOTON 2: S
BOTON 3: Q
BOTON 4: W
BOTON 5: SE TIENE QUE ASIGNAR EN LA CONFIGURACION (TAB)
BOTON 6: SE TIENE QUE ASIGNAR EN LA CONFIGURACION (TAB)
6: METER FICHA PLAYER 2
2: START PLAYER 2
TAB: VENTANA CONFIGURACION




sábado, 30 de marzo de 2013


Don't Starve es un videojuego desarrollado por Klei Entertainment. El juego se encuentra actualmente en beta pública. El juego está previsto para ser lanzado el 24 de abril de 2013. 

El objetivo del juego es sobrevivir el mayor tiempo, evitando al mismo tiempo el hambre, la locura, y los enemigos hostiles. El jugador puede recoger y elaborar una variedad de herramientas y objetos, así como construir diversas estructuras para ayudar en su supervivencia.

Requerimientos del Sistema

Minímos

OS: Windows XP/Vista/Windows 7/Windows 8
Processor: 1.7+ GHz or better
Memory: 1+ gigs of RAM GB RAM
Graphics: Radeon HD5450 or better
DirectX: 9.0c
Hard Drive: 500 MB HD space
Sound: 100% DirectX9.0c compatible sound card and drivers












domingo, 24 de marzo de 2013

Metroid: Zero Mission (メトロイドゼロミッション, Metoroido Zero Misshon) Es un videojuego de acción-aventura producido por Nintendo para la Game Boy Advance. Es parte de la serie Metroid, un remake del Metroid original de NES. Este juego fue diseñado para "revivir la historia original de Samus". Al igual que los demás títulos de la serie, pone a la cazarrecompenzas intergaláctica Samus Aran como el personaje controlable de carácter principal.
Zero Mission fue desarrollado por el equipo interno de Nintendo, Nintendo R&D1, bajo la dirección de Yoshio Sakamoto. El juego fue llegó al mercado el 9 de febrero de 2004 en Estados Unidos, el 8 de abril de 2004 en Europa y el 27 de mayo de 2004 en Japón.






NOTA: EL siguiente enlace de MEGA incluye tanto el ROM como el Emulador, por lo que no es necesario descargar nada más.









sábado, 23 de marzo de 2013


Del creador de la colección Gundemonium llega un nuevo y emocionante juego de acción de plataformas  en 2D!

Ayuda a Bunny a escapar del laberinto de los demonios y derrotar a los 7 Devils en este hilarante juego de acción de plataformas

Pelea a lo largo y ancho de un gran mapa, lleno de enemigos únicos, trampas y rompecabezas. Utilice elementos mágicos como el tirador Sylph y los talones Hyper para incrementar tu poder y derrotar a los siete demonios.

Manipula el tiempo para resolver puzzles y sobrevivir. 

Características

  • Hermosos gráficos dibujados a mano en 2D
  • Estilo cómico "Over The Top" con una historia encantadora
  • Juega a través de 7 áreas y lucha contra los 7 Demonios
  • 2 versiones: Elija entre juego original o remix con nuevos sprites
  • Adquirir objetos mágicos, habilidades nuevas y manipular el tiempo para resolver los puzzles
  • Segundo personaje jugable desbloqueable
  • Exclusivo: Nueva banda sonora remezclada por Woofle (Colección Gundemonium)





Requerimientos

  1. CPU Intel® Pentium® 4 3.0 GHz equivalent or above 
  2. Memory 1 GB or more RAM 
  3. Video Card NVIDIA® GeForce® 6600 GT or ATI/AMD Radeon™X1600 Pro 256MB equivalent or higher 
  4. Hard Disk 2 GB or higher free space 
  5. Direct X Direct X 9.0c or above 
  6. Operating System Windows XP 32bit / Vista 32bit / Windows 7 32bit Note: 64bit clients not officially supported and may experience issues running.







martes, 29 de enero de 2013


Sine Mora es un videojuego shoot 'em up desarrollado por Digital Reality y Grasshopper Manufacture y distribuido por Microsoft Studios. Fue lanzado el 21 de marzo de 2012 para el Xbox 360 a través de Xbox Live Arcade. El juego es un shooter 2.5D; la jugabilidad es restringida a dos ejes mientras que el ambiente es renderizado en 3D. El escenario del juego ha sido descrito como inspirado por el dieselpunk e incluye personajes antropomórficos.

domingo, 27 de enero de 2013

Retro City Rampage es un videojuego descargable de acción y aventura para WiiWare, Xbox Live Arcade, PlayStation Network y Microsoft Windows desarrollado por VBlank Entertainment. Es una parodia de los juegos retro y cultura pop, así como la popular serie Grand Theft Auto y los juegos que le siguieron. 
Puzzle Bobble (Japanese: パズルボブル Hepburn: Pazuru Boburu?), also known as Bust-a-Move, is a 1994 tile-matching arcade puzzle video game for one or two players created by Taito Corporation. It is based on Taito's popular 1986 arcade game Bubble Bobble, featuring characters and themes from that game. Its characteristically "cute" Japanese animation and music, along with its play mechanics and level designs, made it successful as an arcade title and spawned several sequels and ports to home gaming systems.

The Binding of Isaac is an independent video game designed by Edmund McMillen and Florian Himsl. It was released on Steam on September 28, 2011. Players control a crying naked child named Isaac or one of six other unlockable characters. After his mother receives a message from God demanding the life of her son as proof of her faith, Isaac flees into the monster-filled basement in order to escape with his life.
Angry Birds Space is a puzzle game and the fourth game in the Angry Birds video game series. It is developed and published by Rovio Entertainment.

sábado, 26 de enero de 2013


Ghost Sweeper Mikami: Joreishi wa Nice Body is a Japan-exclusive action video game based on the manga and anime Ghost Sweeper Mikami. It was developed by Natsume and published by Banalex, which was released in 1993.
A classic bullet-hell, arcade-style shooter by indie developer Astro Port
 
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