Mostrando entradas con la etiqueta Shooters. Mostrar todas las entradas
Mostrando entradas con la etiqueta Shooters. Mostrar todas las entradas

martes, 2 de abril de 2013



Do DonPachi II (怒首領蜂-蜂暴) is a manic shooter released in 2001. If you're not familiar with Cave's line of shmups, you're missing out on a chunk of the modern manic shmup scene as it should be experienced, with your heart pounding your chest and your fist pounding something near you when you die. Donpachi and DoDonpachi are both Cave titles and somehow IGS attained the rights for DoDonPachi II

Localization features

The game supports Chinese, Japanese, English and Korean languages. The interface language depends on the protection chip inside the game cartridge, which provides region information. In addition, the game's title, stage names and boss names are also altered depending on the region.

Soundtrack

A soundtrack for first 2 DoDonPachi games was released by Scitron Digital Content.





Controles


TECLADO:

PLAYER 1 (SI TIENES JOYSTICK LO RECONOCE AUTOMATICO)
FLECHAS: MOVERSE
BOTON 1: CTRL
BOTON 2: ALT
BOTON 3: BARRA ESPACIO
BOTON 4: SHIFT
BOTON 5: Z
BOTON 6: X
5: METER FICHA PLAYER 1
1: START PLAYER 1
TAB: VENTANA CONFIGURACION

PLAYER 2 (SI TIENES JOYSTICK LO RECONOCE AUTOMATICO)
ARRIBA: R
ABAJO: F
IZQUIERDA: D
DERECHA: G
BOTON 1: A
BOTON 2: S
BOTON 3: Q
BOTON 4: W
BOTON 5: SE TIENE QUE ASIGNAR EN LA CONFIGURACION (TAB)
BOTON 6: SE TIENE QUE ASIGNAR EN LA CONFIGURACION (TAB)
6: METER FICHA PLAYER 2
2: START PLAYER 2
TAB: VENTANA CONFIGURACION




martes, 29 de enero de 2013


Sine Mora es un videojuego shoot 'em up desarrollado por Digital Reality y Grasshopper Manufacture y distribuido por Microsoft Studios. Fue lanzado el 21 de marzo de 2012 para el Xbox 360 a través de Xbox Live Arcade. El juego es un shooter 2.5D; la jugabilidad es restringida a dos ejes mientras que el ambiente es renderizado en 3D. El escenario del juego ha sido descrito como inspirado por el dieselpunk e incluye personajes antropomórficos.

domingo, 27 de enero de 2013


The Binding of Isaac is an independent video game designed by Edmund McMillen and Florian Himsl. It was released on Steam on September 28, 2011. Players control a crying naked child named Isaac or one of six other unlockable characters. After his mother receives a message from God demanding the life of her son as proof of her faith, Isaac flees into the monster-filled basement in order to escape with his life.

sábado, 26 de enero de 2013

A classic bullet-hell, arcade-style shooter by indie developer Astro Port
 
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